The Stochastic Game

Ramblings of General Geekery

“Time Without Tide” looks nice but it somehow doesn’t feel to me like a Chaosium game, and I think the reason isn’t the system, but the fact that Chaosium always made “literary games”: based on mythology and history, fantasy novels, horror stories, etc. TWT isn’t any of that?


As always, I draw a pencil sketch that I’m pretty happy with, then I start adding colour, and within a couple minutes the whole thing looks like shit and I hate it. Painting is sooo harrrrdd


Just got my notification from the Government of Canada: export restrictions are now at 50% on TTRPG meta-currencies to the US. American players in your games only get half XP, bennies, hero-points, level bumps, and so on. Good on Carney to do the right thing!