If there’s a sure way to get my attention, it’s including some good looking maps in a game. But a sure way to get an instant buy is to include a big-ass cloth map in a game. That’s what Dragonbane did with their original crowdfunding campaign, and so of course I backed it at the […]
Welcome to Open Box, the part of the blog where we look backwards to look forw… wait, no that’s not correct. It’s the part where we open the 2nd edition RuneQuest boxed set, like I said we would in the preamble! Let’s be careful with those corners, lift the lid, and take in the wonderful […]
I started playing RuneQuest with the latest edition, “RuneQuest: Roleplaying in Glorantha”, colloquially known as “RQG”. I had fallen in love with the setting via its gigantic, critically acclaimed, system-agnostic “Guide to Glorantha”, so using the official game to bring it to the table felt like the next logical move. RQG looked great at first, […]
Chaos in Glorantha started as the pretty clear-cut mark for the “bad guys”, a tool for gamemasters to scare their players, and for those players to kill some monsters without remorse. But I’m a Call of Cthulhu and Delta Green player at heart, with some early formative years spent on Vampire and Cyberpunk, so I […]
I never planned to become a TTRPG collector but, you know, it kinda just happened. I started looking on eBay for the games I used to play as a kid, and then I wanted to have a look at the previous editions of games I’m interested in, and then I’d hear about this or that […]
Chaosium may have a problem: Glorantha became the very thing that its critics warned us about. It’s mostly just a bunch of lore, now. How did that happen? And what does that mean for my RuneQuest games?
When Brindlewood Bay came out it seemed to become an immediate darling of my TTRPG circles. Being a fan of both the Cthulhu Mythos and TV series like Murder She Wrote, Columbo, Scarecrow and Mrs. King, and more, I figured that “old ladies investigating murders that lead into cosmic horror” sounded totally like my jam! […]
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Bluesky:
It’s funny how Apple pundits are dissing the EU for “making the iPhone less fun” because (checks notes) it doesn’t have the AI bullshit you get in America… all the while not mentioning China which (checks notes) also has regulations in place that prevent the AI bullshit.
Based on what I hear about the Unreal Fest keynote, I think y’all can guess why I was laid off from Epic with a thousand other people a couple months ago: I had been yelling “NOOO FUCK GEN-AI FUCK THE METAVERSE” for more than a year internally 😅
eBay is really weird and inscrutable: it prevents me from sending offers to people watching my items on sale, without telling me why. The documentation simply says it depends on “multiple factors” or whatever. Ugh. Anyway, if you want some TTRPG stuff, I’ve got a few.
Lots of good reasons why banning social media for teens is misguided, but the argument that “teens need online spaces” feels dishonest to me. If kids move away from corporation-managed spaces to niche forums that are self-managed/moderated, that’s a win in my book.