Ludovic Chabant

Projects

Here are some of my coding projects:

  • Gutentags: a tags file management plugin for Vim.
  • Lawrencium: a Mercurial plugin for Vim.
  • Sourcehut: I help out with Sourcehut's Mercurial hosting.

You can find more projects of mine on BOLT80, my coding portfolio.

Contact

To get in touch, toots or emails are best (depending on the length of message). Here is a more exhaustive list:

My code is on Github and Sourcehut.

Latest Articles

I post articles infrequently on The Stochastic Game, my personal blog. Here are the most recent entries:


The Canadian Chronicles have been unleashed!

As promised last time I teased it, the first volume of the Canadian Chronicles is now available on DriveThruRPG. These are three scenarios for Call of Cthulhu, made and set in Canada, written by Francis Acquarone, Patrick Chandler, and myself. More details below!

A Slice of Late-1980s French Music

Catherine Ringer, singer for the band “Rita Mitsouko”, has recently passed away, so how about you watch and listen to this slice of late-1980s French music? Their most famous titles are “Marcia Baila” and “Andy”, two eminently catchy songs that saw a lot of gen-Xers and millennials dancing in their youth… also, yes the Rita […]

Corporate Gavage

In the past couple years I’ve been thinking about an aspect of 21st century technology that I’m not sure has a name. I thought about it again when I read this recent post by Cory Doctorow on “The ordinariness of evil”. Cory talks about gen-AI CEOs touting the impending danger of their products as a […]

Reading Classic RuneQuest: The First Glorantha Map

In the last article of the “Reading Classic RuneQuest” series, I looked at the Introduction chapter of the RuneQuest 2nd edition rulebook and noted that I would have things to say about the map of Glorantha we see here… as many of you know, I love maps, and this is one of the three classic […]

Reading Classic RuneQuest: The Introduction Chapter

I’m coming back to my “Reading Classic RuneQuest” series after a hiatus caused by, you know, having to deal with my twelve other hobby projects 😄 Last time I read through the “Basic Role-Playing” booklet and now I’m finally getting into the actual RuneQuest book proper! Yay! But don’t get too excited, we’ll only do […]

Runic Rants: Glorantha’s “Lore Baseline”

I recently wrote an article about how the “RuneQuest: Roleplaying in Glorantha” product line is getting bogged down with too much lore and not enough playable content. A comment I saw a few times in response to it is that Chaosium “has to” release more lore supplements to establish a “baseline” for Glorantha. Let’s address […]

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Latest Microblogging

Here's my microblogging feed, published on my blog, and syndicated to Mastodon and Bluesky:


The collector’s conundrum: I have a punched version of White Bear & Red Moon that I can play, but my copy of Dragon Pass is unpunched… should I punch it to play with the newer rules and colour board, or should I leave it and stick to its predecessor?

Last week KamCon started with a bang: a concert of by the Darkest of the Hillside Thickets, with local band Tayos opening for them. Too bad the acoustics were bad… I’ll have to try and catch both bands in other venues whenever possible!

The Thickets playing in their usual "Lovecraftian cultist" outfit, except for the drummer dressed as Jesus.

After looking at several options for a website featuring payments and subscriptions, I understand why everybody’s raving about Ghost despite it lacking a whole bunch of basic features: it’s the cheapest option, and it has 0% transaction fees.

It’s amazing to see the amount of time, resources, and energy game-devs pour into CRPGs to get even a fraction of the immersive, reactive worlds we achieve in TTRPGs with, like, a handful of dice and a few bullet points in a notebook…

The Spongebob "imagination" meme

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