The old ElfQuest boxed set got the recent “revival” treatment by Chaosium’s excellent “Nostalgia Department” (aka the ever wonderful Chaosium president Rick Meints). After quite a successful Kickstarter campaign, the box was finally delivered this week to most backers. Since I’ve got nothing better to do this week-end, let’s take a quick look, and compare […]
This is another article in my developer diary for the Unreal Engine camera system. The Gameplay Cameras (GPC) plugin currently still has the “experimental” status, but the plan is to upgrade it to “beta” for UE 5.8. This means I have to clean up a few mistakes I made with some of the early designs. […]
Oh hey, look at the time! Another post in my developer diary for the Unreal Engine camera system, and a whole release went by that I haven’t posted anything about. Oh well, let’s see if I can pick the pace back up later. In the meantime, here are some notes and highlights for the Gameplay […]
These past few years I’ve been catching up on a lot of classic roleplaying games that I’ve never played before, despite having several decades of play behind me. One of those was Traveller, so I was happy to finally run that with my Friday game! We ran about 15 sessions, across four scenarios, plus the […]
This is the eighth post in my developer diary for the Unreal Engine camera system. Since the UE 5.6 release has just gone out, I figured I would write a little bit about what to expect if you’re using the early UE 5.5 Gameplay Cameras experimental plugin. While the GPC plugin is still flagged “experimental” […]
Mausritter is a TTRPG in which you play little adventuring mice trying to survive in a world of big dangers. If you’re a fan of the excellent comicbook Mouse Guard, you should already be hooked! The system is as minimalist as its protagonists, with low-prep two-hours adventures, so we played this a dozen times as […]
This is the seventh post in my developer diary for the Unreal Engine camera system. Since the last post was a super high level view of what the system is supposed to be, I figured I would just go down one step for this article and share some notes about the general design. This might […]
Here's my microblogging feed, published on my blog,
and syndicated to Mastodon and
Bluesky:
TFW probably a good portion of the people laid-off by Epic today are looking at Video Game Worker Unions…
So Epic Games laid off 1/4 of their employees this morning… including me! If you’ve chatted with me in the past about #UE5 cameras, I’m figuring out how to continue working on that. And if you need a #gamedev who knows cinematics, animation, cameras, and more, hit me up!
Sure enough, one of the drives in my NAS failed during the night. Luckily I live within two blocks of both Canada Computers and Memory Express so I grabbed two Ironwolf drives and one of them is currently used to rebuild the RAID array 🤞🏽
Fuck me, my NAS is detecting some potential upcoming failures on one or two of my drives… luckily, it seems that the crazy storage prices are mainly for SSDs, and good ol’ NAS drives only went up by a (comparatively) small margin. But still…