Ludovic Chabant

Projects

Here are some of my coding projects:

  • Gutentags: a tags file management plugin for Vim.
  • Lawrencium: a Mercurial plugin for Vim.
  • Sourcehut: I help out with Sourcehut's Mercurial hosting.

You can find more projects of mine on BOLT80, my coding portfolio.

Contact

To get in touch, toots or emails are best (depending on the length of message). Here is a more exhaustive list:

My code is on Github and Sourcehut.

Latest Articles

I post articles infrequently on The Stochastic Game, my personal blog. Here are the most recent entries:


Reading Classic RuneQuest: How To Create an Adventurer

I was distracted for a while with things like finding a new job and releasing some Call of Cthulhu adventures, but I’m now back to reading RuneQuest 2nd edition! We are finally out of the Introduction chapter (and some digressions about it), yay! Let’s enter the game proper! The next chapter is about character creation, […]

UE Gameplay Cameras Revived

The vanilla GameplayCameras plugin, and the "revived" GameplayCameras plugin, in the UE5 plugin dialog

I hinted at it last time I talked about my camera system for Unreal Engine: it might come back. Well, now it sort-of has, and if you have some use for it, you can help by sponsoring its development and getting technical support for it! All the information can be found at my company’s website. […]

The Canadian Chronicles have been unleashed!

As promised last time I teased it, the first volume of the Canadian Chronicles is now available on DriveThruRPG. These are three scenarios for Call of Cthulhu, made and set in Canada, written by Francis Acquarone, Patrick Chandler, and myself. More details below!

A Slice of Late-1980s French Music

Catherine Ringer, singer for the band “Rita Mitsouko”, has recently passed away, so how about you watch and listen to this slice of late-1980s French music? Their most famous titles are “Marcia Baila” and “Andy”, two eminently catchy songs that saw a lot of gen-Xers and millennials dancing in their youth… also, yes the Rita […]

Corporate Gavage

In the past couple years I’ve been thinking about an aspect of 21st century technology that I’m not sure has a name. I thought about it again when I read this recent post by Cory Doctorow on “The ordinariness of evil”. Cory talks about gen-AI CEOs touting the impending danger of their products as a […]

Reading Classic RuneQuest: The First Glorantha Map

In the last article of the “Reading Classic RuneQuest” series, I looked at the Introduction chapter of the RuneQuest 2nd edition rulebook and noted that I would have things to say about the map of Glorantha we see here… as many of you know, I love maps, and this is one of the three classic […]

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Latest Microblogging

Here's my microblogging feed, published on my blog, and syndicated to Mastodon and Bluesky:


Congrats to our Albertans neighbours for going out en masse to vote against a bunch of silly disinformation, but it’s only the start of your work: there’s still 1 in 4 of you that believes secession is going to accomplish anything worthwhile.

Video games studios: <are risk adverse and want to lay-off people willy-nilly, so use contractors for 80% of their production>

Video games press: “THIS GAME WAS MADE WITH A VERY SMALL CORE TEAM!”

The Donnie Darko meme:

- "We shipped this game with only 50 people"
- "What about contractors?"
- "OK, 50 people and 250 contractors"

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