In the past couple years I’ve been thinking about an aspect of 21st century technology that I’m not sure has a name. I thought about it again when I read this recent post by Cory Doctorow on “The ordinariness of evil”. Cory talks about gen-AI CEOs touting the impending danger of their products as a […]
In the last article of the “Reading Classic RuneQuest” series, I looked at the Introduction chapter of the RuneQuest 2nd edition rulebook and noted that I would have things to say about the map of Glorantha we see here… as many of you know, I love maps, and this is one of the three classic […]
I’m coming back to my “Reading Classic RuneQuest” series after a hiatus caused by, you know, having to deal with my twelve other hobby projects 😄 Last time I read through the “Basic Role-Playing” booklet and now I’m finally getting into the actual RuneQuest book proper! Yay! But don’t get too excited, we’ll only do […]
I recently wrote an article about how the “RuneQuest: Roleplaying in Glorantha” product line is getting bogged down with too much lore and not enough playable content. A comment I saw a few times in response to it is that Chaosium “has to” release more lore supplements to establish a “baseline” for Glorantha. Let’s address […]
I got into TTRPGs around the turn of the 1990s and, after my first few games, fell into a long tunnel of Call of Cthulhu gaming. I pretty much exclusively GM’ed Call of Cthulhu from the mid-90s to the late 2000s, including a lot of Delta Green, which back then was a Call of Cthulhu […]
I’m back to reading the classic RuneQuest 2nd edition boxed set! See the first and second articles in the series if you missed them. Today we are reading the “Basic Role-Playing” booklet, written by Greg Stafford and Lynn Willis, with a couple illustrations by William Church. This “introductory guide” to fantasy role-playing (FRP) and the […]
If there’s a sure way to get my attention, it’s including some good looking maps in a game. But a sure way to get an instant buy is to include a big-ass cloth map in a game. That’s what Dragonbane did with their original crowdfunding campaign, and so of course I backed it at the […]
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Bluesky:
The Castle Map: a map of the world’s “great castles and fortresses”. Feel free to use the “Surprise Me” button a few times!
Here’s the nice story of ID’s “Quake Shareware” CD-ROM, which contained encrypted versions of all of ID’s games, easily unlockable with a phone call and a credit card number. Of course, a crack was available about a month later to unlock everything…
THE ORB TREE WAXES AND WANES ACROSS SEASONS
More on this “uni-context”: it’s interesting that Callard notes its rise not in recent time, but in the early 1900s. Still, I can’t help feeling that the “silo’ed” Internet of 25 years ago (forums, mailing lists, webrings, etc.) was better because it gave context. And why kids prefer Discord now.