Ludovic Chabant

Projects

Here are some of my coding projects:

  • Gutentags: a tags file management plugin for Vim.
  • Lawrencium: a Mercurial plugin for Vim.
  • Sourcehut: I help out with Sourcehut's Mercurial hosting.

You can find more projects of mine on BOLT80, my coding portfolio.

Contact

To get in touch, toots or emails are best (depending on the length of message). Here is a more exhaustive list:

My code is on Github and Sourcehut.

Latest Articles

I post articles infrequently on The Stochastic Game, my personal blog. Here are the most recent entries:


Reading Classic RuneQuest: The Introduction Chapter

I’m coming back to my “Reading Classic RuneQuest” series after a hiatus caused by, you know, having to deal with my twelve other hobby projects 😄 Last time I read through the “Basic Role-Playing” booklet and now I’m finally getting into the actual RuneQuest book proper! Yay! But don’t get too excited, we’ll only do […]

Runic Rants: Glorantha’s “Lore Baseline”

I recently wrote an article about how the “RuneQuest: Roleplaying in Glorantha” product line is getting bogged down with too much lore and not enough playable content. A comment I saw a few times in response to it is that Chaosium “has to” release more lore supplements to establish a “baseline” for Glorantha. Let’s address […]

Reading Classic RuneQuest: Basic Role-Playing

I’m back to reading the classic RuneQuest 2nd edition boxed set! See the first and second articles in the series if you missed them. Today we are reading the “Basic Role-Playing” booklet, written by Greg Stafford and Lynn Willis, with a couple illustrations by William Church. This “introductory guide” to fantasy role-playing (FRP) and the […]

Some Notes on Dragonbane

If there’s a sure way to get my attention, it’s including some good looking maps in a game. But a sure way to get an instant buy is to include a big-ass cloth map in a game. That’s what Dragonbane did with their original crowdfunding campaign, and so of course I backed it at the […]

Reading Classic RuneQuest: Open Box!

Welcome to Open Box, the part of the blog where we look backwards to look forw… wait, no that’s not correct. It’s the part where we open the 2nd edition RuneQuest boxed set, like I said we would in the preamble! Let’s be careful with those corners, lift the lid, and take in the wonderful […]

Reading Classic RuneQuest: Preamble

I started playing RuneQuest with the latest edition, “RuneQuest: Roleplaying in Glorantha”, colloquially known as “RQG”. I had fallen in love with the setting via its gigantic, critically acclaimed, system-agnostic “Guide to Glorantha”, so using the official game to bring it to the table felt like the next logical move. RQG looked great at first, […]

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Latest Microblogging

Here's my microblogging feed, published on my blog, and syndicated to Mastodon and Bluesky:


This is what’s going on in the Mitchester Arms TTRPG pub tonight… don’t ask.

The Spider-Man / Sauron meme with a few tweaks:

Spider-Man: "You can compute Strike Ranks on the fly, and you're using it to turn people into dinosaurs? But with tech like that, you could cure CANCER!"

Sauron: "But I don't WANT to cure cancer. I want to play old-school fantasy RPGs!"

These past couple years I’ve been writing “timetables” for my convention one-shots, so I can better manage pacing and not get rushed at the end. Here’s the one I have for Delta Green’s Operation FULMINATE. Comments welcome!

Delta Green
Operation FULMINATE

Introduction (00:05)

•Social presentations, make name signs
•One break or two? Content Warnings?
•Who knows about Delta Green?
    ◦“Call of Cthulhu meets X-Files”
    ◦Deadly, the truth is often costly or inaccessible
    ◦BRP-based, percentile dice, etc.

Characters (00:10)

•Let people pick their character
•They can change the gender/backstory/etc.
•SAN rolls, Willpower, Bonds, etc.
•Remember this is a convention game:
    ◦We don’t know the difference betweenyour character and yourself. Telegraph your roleplaying.
    ◦The adventure is straightforward!
•Pick a Delta Green cell letter (E to V), pick a codename.

Mission Briefing (00:20)

•Case information, time limit
•Reiterate mission orders

Trailhead Ranger Station (00:30)

•General area information, lake, trails, dam,ranger station, etc.
•Meet the Rangers, meet Brandon
•Foreshadow the strangers

Freeform Investigation (01:00)

•Explore the trails, look for the strangers, fight some zombies, etc.
•Brandon has powers?
•The rainstorm gets worse!

Break (02:00)

•Check-in with the players

Showdown at the Station (02:10)

•Try to get everybody back to the station before night
•Brandon’s parents arrive?
•The strangers attack?

Outro (3:45)

•Wrap up, answer questions

I forgot to watch this but it’s a little bit interesting, at least for fans of Ultima like me: Richard Garriott should be able to get the Ultima copyright back next year. It’s not much (all the juicy stuff is in the trademark, and I think it’s all only for the first game) but it’s still something.

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