Ludovic Chabant

Projects

Here are some of my coding projects:

  • Gutentags: a tags file management plugin for Vim.
  • Lawrencium: a Mercurial plugin for Vim.
  • Sourcehut: I help out with Sourcehut's Mercurial hosting.

You can find more projects of mine on BOLT80, my coding portfolio.

Contact

To get in touch, toots or emails are best (depending on the length of message). Here is a more exhaustive list:

My code is on Github and Sourcehut.

Latest Articles

I post articles infrequently on The Stochastic Game, my personal blog. Here are the most recent entries:


Reading Classic RuneQuest: Basic Role-Playing

I’m back to reading the classic RuneQuest 2nd edition boxed set! See the first and second articles in the series if you missed them. Today we are reading the “Basic Role-Playing” booklet, written by Greg Stafford and Lynn Willis, with a couple illustrations by William Church. This “introductory guide” to fantasy role-playing (FRP) and the […]

Some Notes on Dragonbane

If there’s a sure way to get my attention, it’s including some good looking maps in a game. But a sure way to get an instant buy is to include a big-ass cloth map in a game. That’s what Dragonbane did with their original crowdfunding campaign, and so of course I backed it at the […]

Reading Classic RuneQuest: Open Box!

Welcome to Open Box, the part of the blog where we look backwards to look forw… wait, no that’s not correct. It’s the part where we open the 2nd edition RuneQuest boxed set, like I said we would in the preamble! Let’s be careful with those corners, lift the lid, and take in the wonderful […]

Reading Classic RuneQuest: Preamble

I started playing RuneQuest with the latest edition, “RuneQuest: Roleplaying in Glorantha”, colloquially known as “RQG”. I had fallen in love with the setting via its gigantic, critically acclaimed, system-agnostic “Guide to Glorantha”, so using the official game to bring it to the table felt like the next logical move. RQG looked great at first, […]

A Conspyramid of Chaos in Glorantha

Chaos in Glorantha started as the pretty clear-cut mark for the “bad guys”, a tool for gamemasters to scare their players, and for those players to kill some monsters without remorse. But I’m a Call of Cthulhu and Delta Green player at heart, with some early formative years spent on Vampire and Cyberpunk, so I […]

Page Inflation in TTRPG Rulebooks

I never planned to become a TTRPG collector but, you know, it kinda just happened. I started looking on eBay for the games I used to play as a kid, and then I wanted to have a look at the previous editions of games I’m interested in, and then I’d hear about this or that […]

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Latest Microblogging

Here's my microblogging feed, published on my blog, and syndicated to Mastodon and Bluesky:


I’m torn on the Foundation TV series. They expanded on the books with some good ideas and great production design. But also, why the fuck are Hari and Gaal still around a century later? Do the writers understand psycho-history at all? Why is there so much fantasy/destiny bullshit in my sci-fi?

I agree with Aftermath’s Luke Plunkett here about the end of physical video game discs. Yes, it’s a minor incremental change in practice. But it is a major milestone in our collective realization that the concept of “ownership” is being killed by big corporations. That’s what people react to.

GURPS turned 40 years old a couple days ago! I don’t have a complete GURPS collection, because that would be crazy, but I definitely have way more than anybody should reasonably have. Which sounds great if you ask me.

A picture of my "nerdy RPGs" shelves, with mostly GURPS book, plus a few Harnworld books in the lower-right.

The GURPS collection includes a fairly complete set of 4e books, a quite lengthy collection of 3e/2e books (including a few obscure ones), a partial GURPS Traveller collection, and a complete GURPS Transhuman Space collection.

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