The Stochastic Game

Ramblings of General Geekery

“You know nothing, Jon Snow”

“Actually I know that tainted sources of water seem to be related to outbreaks of cholera around London’s Soho”


It’s decided, this year for my Christmas/birthday gift to myself, I’m getting custom frames to put all my Ultima cloth maps on a wall! For now it will include Ultima III through IX, plus Shroud of the Avatar. I’m hoping to eventually also get Ultima Online’s map.

The Ultima VI cloth map, and the boxes of the "middle" trilogy that cemented the video games series spot as an absolute classic of the CRPG genre

UE5 Gameplay Cameras: Upgrading to 5.7

Oh hey, look at the time! Another post in my developer diary for the Unreal Engine camera system, and a whole release went by that I haven’t posted anything about. Oh well, let’s see if I can pick the pace back up later. In the meantime, here are some notes and highlights for the Gameplay Cameras (“GPC”) plugin in the Unreal Engine 5.7 release that just went out.

Once again, while the GPC plugin is flagged “experimental” and, therefore, we don’t guarantee any backwards compatibility for it, I made a reasonable effort to keep most things working. Still, there are a couple of breakages we’ll talk about here. Also, if everything goes according to plan, the plugin will graduate to “beta” in 5.8, so fingers crossed!

Read more…

In yesterday’s RuneQuest game, the Yelmalion PC marched with a warband to meet Harvar Ironfist in a heroquest. An identification contest was issued and with cunning nerdy bullshit the players tore down Harvar’s god-forming. The PC is now Yelmalio, Harvar is the False Sun, and killing is starting!