Some cool things in the Sailor Moon #TTRPG: a history of magical girl and shojo manga/anime, character sheets for the series’ protagonists, GM guidance that includes effectively doing a session zero, and advice for adapting different genders to the game!
The Sailor Moon #TTRPG and “Resource Book” is a 1998 game written by Mark MacKinnon, who isn’t a stranger to adapting anime to the table. It uses a 2D6 mechanic, point-buy character creation system, and walks the fine line between playing the TV series vs playing your own stuff.
The Dee Sanction is a great occult investigation game set in the Late Tudor period. These are supplements: a book of six short adventures, some new occult powers, and a “character journal”. Probably my next choice for an “interlude” game #ttrpg
The Toronto Recursive History Project: a plaque that commemorates its own commemoration. “By reading this plaque, you have made a valuable addition to the number of people who have read this plaque.”
Speaking of moderating social media posts, this is an interesting article about the “Immortal Myths About Online Abuse“. IMHO we had it right in the late 90s/early 00s: small communities, hands-on moderators, easily banned assholes.