The Stochastic Game

Ramblings of General Geekery

I’m not sure what “boutique hotel” means but I’m pretty sure it means “badly designed”.


Of course I barely arrived at the airport that I already run into game dev people I know, and spot a couple others I follow on Twitter… it’s GDC time! 😅


Next week is GDC so, just like last year, I’ll be happy to have 30min meetings with whoever wants to know about Frostbite, EA Vancouver, engine programming, cinematics, cameras, or whatever else you think I’m vaguely qualified to talk about! Note that, for the first time, Frostbite will actually have recruiters on site, too!


Sir Tim Berners-Lee’s 30

For the 30th anniversary of the World Wide Web, Sir Tim Berners-Lee had some cautiously optimistic words for us:

Against the backdrop of news stories about how the web is misused, it’s understandable that many people feel afraid and unsure if the web is really a force for good. But given how much the web has changed in the past 30 years, it would be defeatist and unimaginative to assume that the web as we know it can’t be changed for the better in the next 30. If we give up on building a better web now, then the web will not have failed us. We will have failed the web.

The IndieWeb movement, members of the Fediverse (like Mastodon), hybrid things like Micro.blog, and the increasingly numerous articles telling you to ditch Facebook and Google, own personal websites again, rediscover RSS feeds… they’re all trying to, indeed, push the web to be “better” in some way or another. Let’s hope something sticks.


I’ve been ignoring Gutentags issues and PRs for a couple months (my OSS free time was consumed by other projects) but I think I’m now mostly caught up! Sorry for people who waited a long time. I have to get better at managing my time 😭


It’s pretty funny and sad to me that Neovim was started (in part) to add asynchronous jobs to Vim, and then Vim8 added that too, and now it’s Neovim’s implementation that is giving me the most problems as a plugin author.


I really hate that they’re doing this Lion King CGI remake — not only because it looks boringly and unimaginatively photorealistic, but also because it exists at all.


Fun fact: it looks like I had been releasing new versions of Wikked last year without every pushing the code to Github or Bitbucket… it’s now done!


“How To Train Your Dragon: The Hidden World” micro-review: on par with the second movie, i.e. quite inferior to the (brilliant) first movie, but still enjoyable. Nice conclusion to the overall story, love the scenes with Ruffnut. B