The Stochastic Game

Ramblings of General Geekery

Continuing my first watch of Star Trek, “The Omega Glory” not only drops the ball on what looked like an interesting plot, it also super-over-abuses the “alien planet naturally evolves Earth’s exact history” trope. Ugh.


The only way to think a Gamemaster can “cheat” is to think that they can “win”. And that’s obviously the wrong way to think about #TTRPG


My “amnesiac werewolves” adventure for RuneQuest is now with my editor. Next: my “Goonies in Glorantha” intro campaign, a Vaesen mystery with a naked violin player, a Delta Green case containing the word “soporinth”, and a Call of Cthulhu scenario set in BC,Canada #TTRPG #writing


JM DeFoggi and his family are having a rough year so you can help them a bit by contributing to this GoFundMe or, if you’ve been thinking about buying some of JM’s work like his BRP-inspired Bronze Age fantasy game “Jackals”, now’s the time!


Rolemaster has at least NINE different outcomes for a roll! Such a narrative #TTRPG! Much Story Now! Very modern!


Homer: “As he spoke, Patroclus put on his armour. Achilles ran his fingers across Patroclus’ queer ass.”

English translators: “CUIRASS! Achilles ran his fingers across Patroclus’ CUIRASS!”


“Call of Cthulhu has too many skills!”

Me: OK, sure, thankfully there are also minimal #TTRPG systems out there

“Mothership is a great simple system!”

Me:


I haven’t played Rolemaster since high school. I remember character creation and weapon attack/fumble/etc tables, but I have zero memory of initiative every round or (gasp!) tracking the percentage of time spent on actions. I think our GM hand-waved all that shit away? #TTRPG