The Stochastic Game

Ramblings of General Geekery

One way I often diverge from “rules as written” is with GMing techniques. If I run a #TTRPG from 1982, I don’t magically forget about floating clues, fail forward, fiction first, and anything else I’ve learned that isn’t explicitly written in that 1982 rulebook. In that sense, I house-rule a lot!


I usually run a #TTRPG as-written and occasionally tweak a couple minor things later (although some may not consider them “minor” in some cases). I sometimes add rules (e.g. a custom subsystem for one adventure). That’s it… except RQG. Oh my gods, RQG needs so much house ruling to work.


I thought people piling onto the new “War Of The Worlds” movie was maybe be overblown, but after watching the Honest Trailer and Pitch Meeting videos for it, maybe it IS one of the worst movies ever? Which sort of makes me want to watch it?


In last night’s RuneQuest #TTRPG game, our heroes temporarily allied with the Ogre Conspiracy embedded in their tribe in order to take down the local Lunar priest. The plan is to use the Trickster Shaman Assassin in the party plus some Chaos magic. All good, right?


Where did the mountains go? (yes, we’ve been having very very bad air quality here for the last few days)