Of course I barely arrived at the airport that I already run into game dev people I know, and spot a couple others I follow on Twitter… it’s GDC time! 😅
Of course I barely arrived at the airport that I already run into game dev people I know, and spot a couple others I follow on Twitter… it’s GDC time! 😅
Next week is GDC so, just like last year, I’ll be happy to have 30min meetings with whoever wants to know about Frostbite, EA Vancouver, engine programming, cinematics, cameras, or whatever else you think I’m vaguely qualified to talk about! Note that, for the first time, Frostbite will actually have recruiters on site, too!
I’ve been ignoring Gutentags issues and PRs for a couple months (my OSS free time was consumed by other projects) but I think I’m now mostly caught up! Sorry for people who waited a long time. I have to get better at managing my time 😭
It’s pretty funny and sad to me that Neovim was started (in part) to add asynchronous jobs to Vim, and then Vim8 added that too, and now it’s Neovim’s implementation that is giving me the most problems as a plugin author.
The GURPS Dungeon Fantasy Monsters 2 Kickstarter is live! And apparently it’s important for GURPS players! More here: https://dr-kromm.livejournal.com
I really hate that they’re doing this Lion King CGI remake — not only because it looks boringly and unimaginatively photorealistic, but also because it exists at all.
Fun fact: it looks like I had been releasing new versions of Wikked last year without every pushing the code to Github or Bitbucket… it’s now done!
“How To Train Your Dragon: The Hidden World” micro-review: on par with the second movie, i.e. quite inferior to the (brilliant) first movie, but still enjoyable. Nice conclusion to the overall story, love the scenes with Ruffnut. B
Captain Marvel was super fun, but prioritizing jokes over characters, and with many weaknesses in the story, it barely missed making it into my top third MCU movies. Solid Brie, cool tie-ins, nice kitty, and some impressive shots. B+
One of humanity’s great mysteries is how to properly implement TypeDescriptionProvider.