Ramblings of General Geekery

A couple times, lately, when walking the good fluffy boy (pictured) in the forest, I hear someone playing the flute, and the first thing that comes to mind is “No, I am NOT going to get dragged into some bullshit satyr-themed urban fantasy or folk horror story, not today!”


Today is the anniversary of Greg Stafford’s passing so I think of him as I do some prep work for our Great Pendragon Campaign game! Probably one of the most difficult campaigns I’ve run, but also one of the most rewarding. Our knights are visiting Summerland in 482 to spy on the Magician King!


While thinking of a possible upcoming article about Broos, I looked up their first appearance in Nomad Gods, remembering how I got very lucky with not just an unpunched version of the game, but one that (unknown to its seller!) contained a second set of unpunched chits!


There’s a tree in the park nearby that is OBVIOUSLY some sort of ancient giant feathered serpent monster that was frozen and turned into a tree long ago. I mean, LOOK AT IT. It comes out slithering from deep inside the bushes, and goes up like a snake about to attack!


I started slowly skimming through my GURPS Traveller books, and it was only today that I realized Alien Races 3 has a page of “Droyne Coyns”, usable for the Droynes’ particular brand of mystic divination! Amazing.


The collector’s conundrum: I have a punched version of White Bear & Red Moon that I can play, but my copy of Dragon Pass is unpunched… should I punch it to play with the newer rules and colour board, or should I leave it and stick to its predecessor?


I’m coming back online after a weekend at KamCon in Kamloops, BC, where I GM’ed Delta Green and Call of Cthulhu for 12 hours straight 😅 I’m catching up with messages and sleep now but in the meantime, enjoy some pictures from the convention!


The good fluffy boy says good morning! This is the time of year where every morning looks absolutely stunning, between the sunrise and the fog over the lake.