In the early-2000s, video game discourse was a lot about how they differ or not from movies, and what should be emulated vs leveraging the medium’s unique qualities. It sometimes feels like RPGs should ask that question too…
In the early-2000s, video game discourse was a lot about how they differ or not from movies, and what should be emulated vs leveraging the medium’s unique qualities. It sometimes feels like RPGs should ask that question too…