This is the sixth article in my UE Gameplay Cameras developer (GPC) diary. Last week I wrote about one of the first decisions I had to make when I started this work, but I realized I could write about the very first decision I had to make: the decision to start making a camera system […]
This is the fifth article in my GPC developer diary. Gameplay Cameras (GPC) is a camera system for UE5 that started shipping with the engine as part of version 5.5, but is still in its “experimental” phase. We plan to have it in “beta” with 5.6, and “production ready” with 5.7 or 5.8 depending on […]
This is the fourth post in my developer diary about the Gameplay Cameras (GPC) plugin for Unreal Engine. I skipped last week because I was too busy! This week let’s pick up on something I alluded to last time, which is “parameter pre-blending”. As always, everything I’m showing here is work-in-progress, scheduled to ship in […]
This is the third article in my developer diary about the Gameplay Cameras (GPC) plugin for Unreal Engine 5. It comes a day late because my workspace is in the middle of a big refactor — nothing compiles and I can’t take screenshots! 😅 In the end, I used some old screenshots and videos I […]
Lately I’ve seen a bit of criticism about TTRPG “reviews” that are mostly about flipping through a book and sharing first impressions. I do agree that it’s wrong to call those “reviews” but frankly, most of their authors actually call them “first looks” or “unboxings” anyway, so I’m pretty sure they are aware of that. […]
In this second developer diary post about Unreal Engine’s Gameplay Cameras plugin, I want to talk about the most visible change you’ll see in 5.6, which is how camera assets are organized. In UE 5.5, you have the Camera Asset which contains the Camera Director, the Shared Transitions, and a list of Camera Rigs that […]
Numenera is a science-fantasy game set in the far, far, far distant future, with some lightweight and somewhat original system, all written by Monte Cook. On paper, it ticked a lot of boxes for stuff I’m interested in, so I brought it to my Friday group a few years ago. We played a dozen sessions […]
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Bluesky:
Agh! A Jack’O’Bear! One of the ridiculous but deadly monsters of #Glorantha ! A drawing by me for an unpublished #TTRPG campaign book.
It’s nice to start the week with French news about Marine LePen (the far-right party leader) being ineligible for 5 years and on house arrest along with a few of her people… and meanwhile, Nicolas Sarkozy possibly getting something a bit worse soon. Yay!
Hey, it’s Drooly McDroolface!
Some of the previously mentioned Granville Market loot! Hopefully this is enough to last the weekend…