The Stochastic Game

Ramblings of General Geekery

Piecrust 2 Documentation Preview

I’ve been quite silent for the past few weeks because I’ve been mostly working on the PieCrust 2 documentation website — a lot of time spent writing stuff, trying out different layouts, figuring out how to organize the information, and coding the infrastructure tools that will generate separate documentations for each release.

Screenshot

Now at least I’ve got half of something to show, in case some of you want to provide feeback or — gasp — help! Head over to the PieCrust 2 documentation preview to see it in all its work-in-progress glory!

At this point, it’s only about a third done, so there’s probably another few weeks of work. But it’s interesting how writing documentation forces you to polish a product. This is not new — it’s really a variation of README-driven development — but that’s why it’s taking a long time: a good chunk of the documentation writing time is looking at what I just wrote, thinking that it’s completely stupid, writing what it should be like, and then fixing the code so it does exactly that.

Anyway, back to writing…


Actual Play: The Murderer Of Thomas Fell

To celebrate 2015 (happy new year!) I’m starting a new section on this website: actual play write-ups of RPG games. I got back into gaming a few months ago, GM’ing a few Call/Trail of Cthulhu games.

The Murderer of Thomas Fell

The first one is “The Murderer of Thomas Fell“, a simple, one-shot adventure that acted as an introductory adventure to my new group of players. If you’re the kind of person that reads actual-plays, or if you plan on running that adventure, you can head over here.


Gutentags for Vim

Autotags is my second “official” Vim plugin (after Lawrencium). It confirms a trend of having a terrible name (although this time for different reasons), but I’m open to changing it since it’s still early. And as that terrible name implies, this new plugin is all about automatically managing your tags.

Edit: thanks to Reddit, it was renamed to Gutentags! I edited this post after this point to use the updated name and links.

Classic Airline Baggage Tags

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Upgrading to PieCrust 2

The recently announced PieCrust 2 is all fine and dandy if you were to create a new website — the command line interface and user experience are essentially the same out of the box — but you will find that it can’t handle an existing PieCrust 1 website. This is because a few things have changed… luckily, the chef import command and this blog post will get you going in no time!

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